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・ Soul and Body
・ Soul and Fire
・ Soul and Form
・ Soul arch
・ Soul Assassin
・ Soul Assassins
・ Soul Assassins II
・ Soul Assassins, Chapter 1
・ Soul Asylum
・ Soul Asylum discography
・ Soul Attorneys
・ Soul Avengerz
・ Soul Ballet
・ Soul Basement
・ Soul Battle
Soul Blazer
・ Soul blues
・ Soul Bossa Nova
・ Soul Box
・ Soul Boy
・ Soul Brothers
・ Soul Brothers Six
・ Soul Bubbles
・ Soul Burnin'
・ Soul Burst
・ Soul by the Pound
・ Soul Caddy
・ Soul Cages (disambiguation)
・ Soul cake
・ Soul Call


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Soul Blazer : ウィキペディア英語版
Soul Blazer

''Soul Blazer'', known in Japan as , is an action role-playing game for the Super NES developed by Quintet and published by Enix (now Square Enix). ''Soul Blazer'' was released on January 31, 1992 in Japan, on November 27, 1992 in North America, and on January 27, 1994 in Europe. Similar to the company's previous game ''ActRaiser'', the player takes the role of a divine angel, deity or lesser-deity, or avatar, sent by a divinity, called The Master, to destroy monsters and release the captured souls of a world's inhabitants. ''Soul Blazer'' was scored by Yukihide Takekawa.
==Gameplay==

The player frees a series of towns by fighting monsters in traditional dungeon crawl battles. Destroying monster lairs in the dungeons causes a soul belonging to a former town occupant to be liberated and reincarnated. This is often a human, but it could be anything from a dolphin to a talking tulip. As souls are freed, the town is reconstructed around the people. The new town occupants give the player advice and items. When the player defeats the boss monster imprisoning the soul of the head of each town, the area is cleared and the player can continue. After the hero frees the first six villages, he is granted access to the "World of Evil", where the final villain awaits.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Soul Blazer」の詳細全文を読む



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